showing 26 games

namepublisher(developer)year arrow_downwardtagsdescription
Oni  Take-Two Interactive;Rockstar Games (Rockstar Games)2001 1life 21stcentury biotechnology city dodging doors energyweapons femaleprotagonist firearms future handguns jumping lawenforcerprotagonist meleesim missionbased platinum rating-esrb-t rating-sell-12 savepoints science-theme simulacrums transhumanism tutorial unarmedfighting unusualprotagonist voiceovers walking Oni tells the story of Konoko, an elite cop and one-woman SWAT team whose approach to fighting crime is a devastating combination of rational calculation and fighting fury. She is also a woman divided and haunted by shadows in her past, by oni ("ghosts" or "demons" in Japanese). Oni seamlessly blends hand-to-hand martial arts combat and gunplay into a single, new third-person 3D action hybrid.***
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Zone of the Enders  Konami2001 22ndcentury childprotagonist childsoldiers city difficulty energyshields energyweapons extraterrestrial fallbackweapon future guidedweapons guidedweapons-lock hammerspace healthpickups hoverflight jupiter meatshield mecha meleeweapons otherworld predefinedcontrols savepoints serious spacefaringage spacestation swarmweapons swords targetlock tutorial uselessadults uvl-missingimages voiceovers volleyweapons zoe-series "A colony hijack!? You're our last hope!" - A dramatic action adventure game in which you feel and experience the spectacular story while fighting the enemy in space with Jehuty -- a gigantic humanoid weapon "orbital frame". Can you save the space colony from the terrorist hijackers? labelimagesubject
Red Faction  THQ (Volition)2001 2070s 21stcentury alternateattack ammomagazines anatomicdamage bombs bossbattles civilianprotagonist cyborgs destructibleenvironment difficulty difficulty-ingame driving elevators extraterrestrial falldamage firearms firstpersonshooter flamethrowers future geomod-engine giantmonsters greatesthits grenades humanexperiments industrial-setting locationaldamage mars mine nanotechnology nonlinear platinum politicalcorruption powerplant rating-bbfc-15 rating-esrb-m rebellion rebelprotagonist redfaction robots rockets saveanywhere secrets sequence-stealth shields spacefaringage splatter stunning stunprods submarine subterranean suppression swimming thermalweapons titulargroup tunnelborer tutorial underwaterdiving From the creators of the award-winning FreeSpace series comes Red Faction. Every fps gamer has wondered what it would be like to unleash his weapons not just on unworthy opponents, but on the very walls that constrain them. With that in mind, Red Faction introduces Geo-Mod technology - real-time, arbitrary geometry modification that drastically enhances realism and diversity of gameplay. Framed by impressive features including an astonishing physics engine, controllable vehicles, intense graphics, kick-ass weapons, unique natural environments and a hugely involving storyline, Red Faction is the next must-have title for serious gamers.***
[12]***
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Dragon Rage  3DO2001 devouring dragonprotagonist dragons dragons-western magic mythicalprotagonist noports orcs rating-elspa-11 rating-esrb-t savepoints sorcery sprites tutorial uvl-imagequality uvl-workingtitle Originally this was supposed to be another Might & Magic franchise game, but the link was cut at some point for unknown reasons.***In a world of myth and magic, only one being stands between the powers of darkness and the extinction of an entire race. Orcs plague his kind and desrtoy their land. Only Cael Cyndar dares to challenge their power, swooping and soaring high above the land.

He must battle for freedom in a world where his kind is enslaved. He is a hero like no other. Only he can stop the end of the world. He is a Dragon. And the end of the world has just begun.

[b]Features:[/b]
* PERFORM SPECTACULAR AERIAL MANOEUVRES in full 360 degree free-flight, including loops, barrel rolls and many other tricks.
* OVER 40 UNIQUE ENEMIES with next-gen AI so they have realistic 'fight of flight' tactics.
* 32 DIFFERENT DRAGON ATTACKS including tail whipping, ramming, stomping and biting.
[Box blurb]
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Baldur's Gate: Dark Alliance Interplay Entertainment (Snowblind Studios)2001 1life 2hmeleeweapons adv-ptdistr adv-static amoeboids automap axes baldursgate beholders bludgeons bodyarmor bossbattles bows caninoids capacity-weight cave cemetery classbased classbasedeq cliffhanger cloakednpcs containers controlconfig deathpits dialog-sentences difficulty disappearingplatforms dnd dnd3 doors dragons dragons-western dungeon dungeoncrawler dwarves elementals elves encounters-popup energyregen energyregen-slow equipmentbased eviloverlord explosiveobjects femaleprotagonist forest forgottenrealms gargoyles gelatinouscubes ghosts giantanimals gianthumanoids giantinsects giantspiders golems greatesthits hapticfeedback healingitems healthregen healthregen-slow heroprotagonist humanoidanimals illusionarywalls interactivedialogs inventory itemgenerator itempickup-instant jumping karmiccreatures keys knives limitedcapacity magic magicartefacts maleprotagonist medieval meleeweapons mine minotaurs monsters mountain mp-campaign mp-cooperative multiverse mystics neutralmonsters npcfriendlyfire obsoletedassets openended optionaltasks outlaws pain polearms portals potions premadecharacters randomdamage rating-cero-c rating-elspa-15 rating-esrb-t rats rewardingvandalism rodents ruins safezone sasquatch sauroids savepoints sewers shallowwater sharedsetting shopping skeletons snowblind-engine sorcery speciespenalty subterranean suicideattackers swords teleport tutorial undead universallanguage unknownpast uvl-tiein voiceovers walking weefolk wetland willowisps wintery wolves xp-deeds xp-kills xp-shared zombies Baldur's Gate: Dark Alliance combines fast-paced action and adventure in the popular world of Baldur's Gate. It features an epic tale of intrigue, alliances, explosive spell effects, and highly detailed creatures and environments, and allows for both single- and two-player cooperative play. Characters are customizable, each with unique powers, appearance, and abilities.
This is the first console game to feature Dungeons & Dragons, 3rd Edition rules in real time. The game features Dolby Digital sound, comprehensive voice acting, and a completely original soundtrack.***
[32]***EAN-13: [code]5026102005519[/code] (Interplay, PAL) - lang: eng, fre, ger, ita, spa***Black Isle Studios is mentioned but their involvement is not elaborated.
Virgin Interactive Entertainment worked as exclusive distributor in Europe.***[b]voice overs[/b] - does not cover the protagonist in dialogs, but he/she still does say short phrases here and there.
[b]dialog-sentences[/b] - there's very little choices, though.
[b]suicidebombers[/b] - floating single-eyed gasbags
[b]karmic creatures[/b] - some zombies release poisonous fume on death.

[b]pop-up mooks[/b] - only some

[b]caninoids[/b] - gnolls
[b]sasquatch[/b] - yeti

--- averted
hazardous powers / safe powers - fireball is harmful to the caster, but meteor swarm and flame "shield" isn't. the others dont't have the capability for harming the caster (based on visual feedback). As such, this is too mixed case to mark as either.***[b]Characters/classes:[/b]
* Vahn, human archer (arcane archer)
* Kromlech, dwarven fighter
* Adrianna, elven sorceress***1 player and 2 players cooperative play.
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Max Payne Rockstar Games (Remedy Entertainment;Rockstar Toronto)2001 ammomagazines apartmentbuilding armyofone assaultrifles atlastmoment autosavepoints aybabtu bullettime city comiccutscenes containers crimefiction difficulty dodging doors dualwielding falselyaccused firearms gameplayinn gangsters greatesthits grenades grounddiving handguns healingitems hotel incendiarygrenades jumping lawenforcerprotagonist maxfx-engine maxpayne-series meninblack movie naturalistic neutralnpcs noir organizedcrime personalquest platinum precisionrifles purpleprose rating-bbfc-15 rating-esrb-m restorepower rewardingvandalism rooftops saveanywhere shotguns slaughterhouse slowmotion submachineguns subway titlementioned titularcharacter tutorial vigilanteprotagonist walking wintery Max Payne is a man with nothing to lose in the violent, cold urban night. A fugitive undercover cop framed for murder, he's hunted by cops and the mob. Max is a man with his back against the wall, fighting a battle he cannot hope to win. Prepare for a new breed of deep-action game. Prepare for pain.***
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Run Like Hell  Interplay;Capcom (Digital Mayhem)2002 1life actionadventure alieninvasion aliens alternateattack ammomagazines assaultrifles automap biogrowth bossbattles cliffhanger controllayouts dolbyprologic2 dolbysurround doors fallbackweapon firearms grotesque guidedweapons guidedweapons-pilot hapticfeedback indoors interspecificconflict juggernauts livingweapons maleprotagonist map militantprotagonist monsters noports openended parasites plasmaweapons quicktimeevent remotecontrol renderwareengine retrypoints sequelhook sequence-escape serious shotguns sonicweapons spacestation splittingcreatures stunning suicideattackers targetlock tragedy tutorial upgrades-permanent upgradesystem uvl-insignificanttags uvl-missingimages voiceovers walking weaponupgrades [b]tutorial[/b] - skips basic movement but otherwise covers pretty much everything worth knowing.

# insignificant #
midas' touch - an alien weapon acquired at some point that draws its energy from the player character's health. The PC has too little health anyway to make using this weapon even remotely good idea., considering you already have quite powerful weapons that don't additionally kill you in the process.***Product ID: [code]SLES-51345[/code]
EAN-13: [code]5026102005960[/code] (PAL; lang: eng, fre, esp, ger, ita)***YOU RETURN TO YOUR STATION
TO FIND YOUR CREW DEAD
YOUR MISSION: NOT TO JOIN THEM.

Fight an alien takeover as an exiled military hero in an intense sci-fi, action-horror adveture.

Struggle to outthink, outrun, and outgun intelligent foes who learn from your behaviour and adapt to it.

Get the feeling of living a movie - from the edge-of-your-seat tension to the voice talents of top actors.

* An intense storyline that will keep you on the edge of your seat
* 7 gripping chapters of action-packed gameplay
* Dynamic camera angles bringing a truly a cinematic feel to the game
* Intelligent aliens that change behaviour based on your actions
* The powerful game engine brings to life characters, objects and environments in full glorious 3D
* Superb voice-acting by top Hollywood talent including Lance Henriksen, Kate Mulgrew and Clancy Brown
[Box blurb]
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Hulk  Vivendi Universal Games (Radical Entertainment)2003 antiheroprotagonist bossbattles chargedattack destructibleenvironment difficulty dissolvingcorpses hulk hypermuscles marvel movie mutantprotagonist mutants npcspawning rage rooftops savepoints sequence-stealth sewers superhero-theme superpower-theme superpowers tanks titularcharacter tutorial unarmedfighting Caught in the heart of a nuclear explosion, victim of gamma radiation gone wild, Dr. Robert Bruce Banner now finds himself transformed during times of stress into the dark personification of his repressed rage and fury - the most powerful man ever to walk the face of the Earth! Now you can control The Hulk and smash all the enemies that stand in your way.***
[12]***
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Aliens versus Predator: Extinction  Electronic Arts (Zono)2003 3plusfactions aiadvantage alienfranchise alienprotagonist aliens aliensvspredator alternatecampaigns androids animals assaultrifles asymmetricfactions autocannons autosavepoints beamweapons biogrowth bodydragging cloaking control-individuals corpseharvesting deployables difficulty emweapons energyregen extraterrestrial finiteresources firearms flamethrowers fogofwar forest future grouping guidedweapons handguns hatchers healing healthregen humanprotagonist infantry interspecificconflict machineguns meleeweapons militantprotagonist militaryfiction missionbased movie naturalweapons objectiveindicator otherworld parasites permanentcorpses plasmaweapons polearms powerarmor precisionrifles predator recruiting repairing researchfacility robots rockets ruins safeweapons saveanywhere serious spacefaringage spearguns statuseffects supervisorprotagonist thermalweapons title-demo title-static tropic tutorial unarmedfighting unitlimit unitstances upgrades-transient upgradesystem voiceovers walking wasteland waypoints wildlife All I can say about this game is that it would've been awesome without the Predators, with twice as long vision range and if completing the optional objectives was actually useful. Others beside me have expressed their desire for multiplayer, too, though I personally would've loved a custom scenarios.

[b]Basic description:[/b]
There's a campaign for each faction: colonial marines, predator clan and the xenomorph hive. Each campaign has 7 missions with varying goals, though each requires killing of something before the day is done (even if the actual goal isn't to kill anyone). Personally I found the xenomorph campaign to be easiest and the most enjoyable, wishing there was much more of it. The marines came second though with them the gameplay is much more difficult since their extrasensory detector does not allow attacking outside the sight radius. Predator campaign is the hardest, mostly because you control only so few characters and they some specialized units require specialized units from you that normally aren't very useful. Usually at these times you'd want your other units to stay the hell away from the combat, but they have inborn suicidal tendencies which prevent this (although you could tell them not to move, but that eliminates most of their usefulness in pretty much every other situation). More powerful units are unlocked as each campaign progresses.

[b]Faction specifics:[/b]
[i]Marines[/i] have only ranged weapons, some only useful at close range - such as the flamethrower marine. Marines have only motion detector to see outside their visibility range and therefore rely on sending synthetics to increase it (synthetics also are the only ones to carry the detector). Without this the marines are severely disadvantaged due to their even naturally abysmal sight range and reliance on ranged weapons (kinda quirky for the purely ranged faction to have the worst sight). Some marine weapons have questionable effectiveness, such as the impact grenade launchers the regular pulse rifle marines get. Single alien warrior can survive 4+ hits from such and still be combat efficient. Marines are healed by the specialized medic who also removes special effects caused by predators and xenomorphs. Synthetics and the sentry gun are the only ones that can dispel predator cloak. Marines gain miniscule amount of requisition points (credits) with each kill (20-50 or so), and they can additionally tap to power stations for additional though finite credit flow (usually 2000; compare the price of 350 of synthetic and you get the picture). Reinforcements are called in by a ComTech and they arrive at the nearest drop site, marked by a landing beacon (part of the level design, can't be designated by the player). If no ComTech survives, the player must do with what she has left as there's no way to order new troops or new ComTechs after that. Medics require another medic to heal themselves, so having two medics is a necessity. Marines are also limited that they can only bring 6 units to the mission with each call and have to wait for the dropship to arrive drop the new troops and leave before more can be ordered.

[i]Predators[/i] have range of melee and ranged units. Heavy emphasis on cloaking and taking out any detectors employed by the opposition. With vision enhancements the effective sight radius is immense, making plasmacasters, disc throwers, and spear throwers immensively powerful. Unfortunately the AI knows your reliance on cloaking and spams detectors half the time, effectively nullifying any benefits it has in your use, due to their vast numbers, it isn't practical to kill them instead of the other units with actually damaging weapons. Predators require energy to keep the cloak active, which usually lasts for quite some time, but the energy regenerates extremely slowly. The same energy is used by the medical equipment each predator carries (they can heal only themselves). The center of operations for predators is the Shrine, a floating altar with a veritable weapons system and ability to rapidly self-repair. Predators have three global upgrades unlike the other factions, unlocking each of the three vision modes for detecting heat, electrical and predator signatures at extreme range. Unfortunately none of these seem to catch synthetics, making humans the most difficult opponent you face. A minuscule amount of requisition is gained with each kill, more is gained by extracting the skulls from the slain enemies (your enemies can destroy the corpses to prevent this, and some of your weapons totally annihilate the bodies, also preventing it). The Shrine works similarly to a ComTech in terms of its necessity. However, new troops arrive instantly by drop pods around the Shrine.

[i]Xenomorphs[/i] effectively simulate the alien life cycle and have heavy emphasis on melee units. Xenomorphs have decent sight radius and additionally employ "spore vision". Spore vision works by marking any [i]organic[/i] enemies so they're visible to the player at any range from henceforth, also eliminating any use of the predator cloak. The xenomorph lifecycle starts with the egg, which bursts open and sends a facehugger flying at the nearest enemy. This is rather unusual event, though. Without any other units, the facehugger would quickly seek prey and impregnate them with a chestburster. The chestburster rapidly emerges and evolves to one of the xenomorph breeds designated by the host organism. Runners and drones from animals, warriors from humans, predaliens from predators and so forth. The egg must be upgraded to Praetorian egg at cost of 300 points, which then gives birth to praetorian facehugger, a much larger and tougher one that can impregnate armed marine single handedly (regular facehuggers require a large group to accomplish it). This produces Praetorian xenomorph regardless of host creature, similar to drone and warrior but much tougher and powerful. The Praetorian also disperses spores. Praetorian can then be evolved into hive queen, the near-equivalent of CommTech and Shrine except it's effectively even more powerful version of the Praetorian. Unlike the other factions, the queen does not order new troops, instead, she lays eggs at steady pace (though this makes her immobile and unable to defend herself, the egg production can be ceased to change this, but growing a new egg sack costs some requisition points). The other xenomorphs are used to kill enemies, drones are especially important with their cystic upgrade as any creature infected with them creates more powerful xenomorphs (prefixed with cystic). Usually you want several drones to accompany your war parties to ensure as many as possible are infected with them. Almost all xenomorphs leave their victims alive although comatose. These comatose creatures can then be dragged back to the hive (gather command is especially useful for this) where the ready waiting facehuggers can safely impregnate the creatures. Human civilians and animals have a habit of respawning, so you [i]usually[/i] have ready source for at least one breed of xenomorphs. There can be only one queen however, but if the queen is lost, as long as you have at least one egg, praetorian facehugger, or praetorian, a new one can be acquired as easily as your basic xenomorph breed. Xenomorphs also don't spend their points on acquiring new troops, only upgrades. Drones are unique also in the manner that they can spawn hive nodes that produce the spore vision, they also produce biogrowth in a small radius on which xenomorphs heal. Only Runner and PredAlien can heal outside of this. Since aliens need so little of the points for anything real, the player can and should spam the hive nodes to expand their early warning system, increase the number of locations where they can heal and generally to be a nuisance to the other factions. Note however, that the facehuggers slowly die outside of the alien biogrowth and generally have abysmal resilience to beatdown, making them only useful in large masses against mostly singular armed enemies, however, since they're free, they do provide some use.

[i]Common[/i] to all factions are that upgrades are once per mission style instantaneous improvements to all units of certain type, usually costing 350 points on average (from range of about 200-600).***[b]unit limit[/b] - pitiful 25 for marines, 45 for xenomorphs and 12 for predators.
[b]objective indicator[/b] - not always present, though these usually explicitly tell you to find it.
[b]status effects[/b] - some of the upgrades cause these, especially the xenomorph ones. The flamethrower upgrade makes the most sense. The predator bleeder spear makes some sense but is implemented in a very status effect-like manner.

Faction specific tags:
* Marines - healing, repairing, most weapon tags
* Aliens - autoregen (only with few aliens or at specific locations)
* Predators - pole arms, all energy weapons, energy regen***[sic]
SURVIVAL OF THE FIERCEST

Battle for control of planet LV-742 as aliens, predators or colonial marines in this tactical strategy game based on the Aliens versus Predator™ universe. Choose a species and outmanoeuvre your enemies for hi-tech weaponry, upgrades and control of the planet. Only by utilising the unique advantages of your breed can you determine the fate of your species.

Engage and annihilate opposing forces in over 20 unique maps: from jungles to caverns to hi-tech laboratories.

Control and upgrade never-before-seen aliens, predators and marines: each with unique tactical advantages.

Use specialised weapons including colonial marine pulse rifles, predator bleeder spears and alien face huggers to defeat foes.
[Box blurb]***Item codes: [code]FXE03504031IS[/code], [code]FXE03504031D[/code], [code]FXE03504031M[/code]***Official Description:
Control an Alien hive, direct a Predator clan, or lead an elite squad of Colonial Marines to fight for the survival of your race. Experience the Alien versus Predator universe from the perspective of the Aliens, the Predators, or the Colonial Marines in seven unique missions customized for each race. Control never-before-seen Aliens, Predators or Marines, and upgrade your weapons and abilities to gain a tactical advantage.
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Rogue Ops Kemco (Bits Studios)2003 bodydragging bombs clandestine femaleprotagonist precisionrifles rating-esrb-m stealth thrownweapons tutorial unarmedfighting Rocked from normality by an explosion that claimed her daughter and husband, ex-Green Beret Nikki Conners exploits her military training and her new role as leading lady in a covert government agency to further her personal quest for vengeance. After receiving two years of gruelling instruction, she is unleashed upon Omega 19, a terrorist organization recognized as the most ominous in the world. With a host of engaging missions, Rogue Ops tests Nikki's ability to survive in any situation.***
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Manhunt Rockstar Games (Rockstar North)2003 alone antiheroprotagonist backstabbing bpjmindexed filmgrain gore graphicdeaths grotesque improvisedweapons itemglow manhunt-series overpowered rating-esrb-m savepoints serious stamina stealth stealth-sight tutorial unarmedfighting voiceovers They just killed Cash. Now, they want to kill him again. America is full of run down, broken rust-belt towns where nobody cares and anything goes. In Manhunt's Carcer City, nothing matters anymore and all that's left are cheap thrills. The ultimate rush is the power to grant life and take it away, for sport. This time, James Earl Cash, you are the sport. They gave you your life back. Now, they are going to hunt you down. You awake to the sound of your own panicked breath. You must run, hide, and fight to survive. If you can stay alive long enough, you may find out who did this to you. This is a brutal blood sport. Continuing in Rockstar North's tradition of world-class gameplay with high production values and sardonic humor, Manhunt explores the depths of human depravity in a vicious, sadistic tale of urban horror. Features:
* Continues Rockstar North's tradition of world-class gameplay with high production values and sardonic humor
* Explore the depths of human depravity
* For 1 player
* Action/adventure horror game
* Manhunt explores the depths of human depravity in a vicious, sadistic tale of urban horror
[R2D2-A]
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Second Sight Codemasters (Free Radical Design)2004 actionadventure aimassist airducts alarmers ammomagazines amnesia cloaking coversystem earth energyregen fallbackweapon firearms firstpersonshooter flashbacks germany hiding humanexperiments latentability nonlinearstory northamerica playerprofiles possession precognition psionics-theme psychicpowers psychics remotecamera researchfacility russia secretfacility serious siberia stealth telekinesis tutorial unarmedfighting unusualprotagonist virginia voiceovers Second Sight opens with John Vattic, the player-controlled lead character, as he awakens from a coma in a U.S. medical facility where he has been subjected to traumatic surgery and experimentation. He doesnt know his name, he cant remember his past, all he knows is that his only hope for survival is to escape and unravel the mystery that has led to his imprisonment.
[R2D2-A]
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Destroy All Humans! One Giant Step On Mankind  THQ (Pandemic Studios)2005 1950s 4thwallbroken absolutearmor actionadventure alienprotagonist aliens animals autosavepoints beamweapons bossbattles bovines california challenges city deadlywater destroyallhumans-series destructibleenvironment dolbyprologic2 earth energyregen energyshields energyweapons fallbackweapon falldamage flyingsaucers gamespy grenadelaunchers greys hapticfeedback havokphysics itemglow itemrespawn jumping jumppack latemodernperiod lostequipment meninblack mindcontrol neuterprotagonist neutralnpcs nochildren northamerica npcfriendlyfire openworld openworld-restricted optionaltasks outdoors past psychicpowers psychics radar robots sequence-defend shieldregen tanks telekinesis tutorial voiceovers walkers walking widescreen Crypto-136 crashlands on Earth after a spacerocket hitting his saucer squarely to the bottom. Crypto-137 and Pox come to investigate what happened, and the events escalate into an all out war between Furons and the U.S. (their military and the Majestic secret service). Crypto-137 later finds the remains of Crypto-136 and decides to take revenge on all of humanity, though mostly Majestic.

It should be noted that the Furons see Humans as evil, backwater planet dwellers of primitive intellect, originally seen only suitable for breeding specific kind of DNA material (which Crypto-137 harvests when he can from all the shooting).

Since the Crypto is a clone series, Crypto-137 considers itself to be the same person as Crypto-136 and any before them. Canonically Crypto-137 survives DAH1, though the number is incremented each time the player dies.***[b]Weapons:[/b]
* Zap-O-Matic
* Anal Probe
* Disintegrator Ray (actually a bolt)
* Ion Detanator (like a grenade launcher)

[b]Saucer weapons:[/b]
* Death Ray
* Abducto Beam (not really a weapon)
* Sonic Boom (equivalent of rockets)
* Quantum deconstructor (bombs)***Product code: [code]SLES-53196[/code]
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We ♥ Katamari  Namco;Electronic Arts (Namco)2005 aristocratprotagonist claiming earth expandingbody highbornprotagonist katamaridamacy nazcalines nonhumanprotagonist oddrulers roses timelimit title-animated tutorial twohandedmovement uvl-searchelp [b]Roll up anything and everything in your path and enjoy the award-winning gameplay which has captivated the world![/b]

Ever since the King replaced the stars with the Prince's katamaris, He has been the people's favourite. Each day, the fans have bigger and bigger hopes for their dreams. "I'd like more things to be rolled up!" "I want that to be rolled up too!" "Roll something up with this!"
So the Prince has gone into a katamari-rolling frenzy to thank fans, and the new katamaris will shine brightly for them as stars in the Cosmos.

* Hundreds of objects to roll up from pizzas to pyramids
* Roll in richly animated environments
* Enjoy the unique graphical style and madcap soundtrack
* Play with or against a friend in Co-op mode and VS mode
[Box blurb]***EAN-13: [code]5030930048440[/code]
Product code: [code]SLES-53828[/code] (PAL/EU version)***The King of all Cosmos grew to stardom after taking all of the Prince's Katamaris and replacing the stars. His fans knew no bounds and wished to see more Katamaris fill the sky. The King of all Cosmos desired to appease all of their requests and recruited the prince and his cousins to help. Now they're tasked with rolling up even more clumps, each larger and more different than the one before. Play as the prince or as any of his cousins to complete the tasks given to you by the king's many fans. Travel to new locations and experience the great gameplay that helped Katamari capture the hearts of gamers everywhere. Bring a friend to share the joy with the new 2-player co-op mode. Enjoy brand new objectives while creating the biggest and best Katamari ever.
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Fahrenheit  Atari (Quantic Dream)2005 2000s bathroom censored city city-newyork-ny civilianprotagonist crimefiction dialog-timelimit interactivedialogs lawenforcerprotagonist mandatoryloss multipleendings mystery narrativedriven origlang-french paranormal present psychologicalhorror quicktimeevent rating-bbfc-15 rating-pegi-16 rating-usk-16 ravens restaurant serious tutorial urbanfantasy vagrants wintery labelimageminimize
Sly 3: Honor Among Thieves  Sony Computer Entertainment America;Sony Computer Entertainment Europe (Sucker Punch Productions)2005 aeroplane alternatingprotagonist anthroprotagonist australia avianoids backstabbing bodyslamming caninoids caprinoids china city-venice-it colossi crocodiles dartguns deadlywater disguising dolbyprologic2 dragons-eastern energyweapons felinoids giantscorpions holland island italy knockup langnorse lawenforcers leporoids meleeweapons mindcontrol mine murinoids netherlands nofalldamage photographing pickpocketing pirates propellerplane raccoons rating-usk-6 remotecontrol sauroids sewers sharks shopping shrinker slycooper-series stealing stealth stealth-sight suidoids treasurehunt tutorial walruses watercraft-large watercraft-small labelimageminimize
SAS: Against All Odds  Davilex (Atomic Planet Entertainment)2005 earth firearms handguns maleprotagonist militantprotagonist missionbased naturalistic terrorism terrorists tutorial labelimageminimize
Ōkami  Capcom (Clover Studio)2006 4thwallbroken achillesheelfoes actionadventure adv-xpdistr aerokinesis aimassist ancientenemy animalpeople animalprotagonist animateobjects arthouse avianoids bellyofawhale birds blobshadows bloodmoon bombs burrowers canidaeprotagonist capacity-unlimited cattle centauroids cervids chargedattack chickens circadiancycle city clovers combatmode counselor criware curse darkisevil darkness-theme deities demons derelict difficulty-single digging dissolvingitems dodging dogs dolbyprologic2 domesticcats doppelgangers dragons dragons-eastern drawing dualwielding ether evilisgood excretion exoticweapons fishing forest foxes ghosts giantinsects giantmonsters giantspiders godlingprotagonist hapticfeedback highfantasy homingboulders horses humanmonsters hydrae incarnateddivines inventory invisiblewalls island japanesemythology jigglephysics keys lagomorphs magic mice midairjumping minigames monsters mythicalprotagonist mythicfiction nature-theme newgameplus nightingales npcspawning oddappliances okami-series pigs plains plethoraofreferences polycephalids portals precursors primates projectiledeflection puzzlebosses quicktimeevent raccoons rating-esrb-t recurringopponent religion restoration retelling retrypoints rewardingvandalism robots ruins savepoints sciencefantasy seamonsters seers selfsacrifice shapeshifters sheep shinto shopping shore silentprotagonist slowmotion sorcery spacecraft-location spacedemons speech-gibberish speedbuildup stylized substitutespeaker subterranean supernaturalprotagonist swimming tigers timechange timecontrol timetravel titlementioned titularcharacter tower town transformingpresence trees tutorial unarmedfighting underwater unnoticedbynormals ursines vendortrash vernal walking walljumping waterwalk whips wildboars windcontrol windmills wintery wolves xp-deeds [b]retelling[/b] — Tale of the Bamboo Cutter, Susanoo slaying Orochi, and likely others. There's also plenty of elements borrowed from other classic tales without explicitly retelling them, such as Issun-bōshi.***[spoiler=Show vague hints;Hide]Get to Agata forest - use Bloom on all the dark wrinkled trees with ribbons in the starting village and talk to Mr. Orange, you'll get Lily Pad brush power.
(more tips to follow; simpler tips omitted)

Black cherry trees : Bloom power
Green/white beam of light : dig
Pile of leaves : Galestorm power
Ice : Inferno power
Huge flags : Galestorm power
Guardian Statues : vases made by the woodcutter in Shinshu
Cat statues : Catwalk power[/spoiler]
Note: the game effectively pauses when drawing, and the only limit you have then is how large your ink pot (magic pool) is. Ink is restored quite fast when not drawing, so there's very little reason to upgrade it (unless some later puzzles require more). Of course, being brush heavy in the fighting will make you want to upgrade it. This is also works great for defending yourself when you otherwise feel like you can't (grow trees between the attackers and you, slash at the enemies or the stuff they throw at you, etc.)

Feeding animals gives 1-5 points of praise/adoration (xp) per animal, though single feeding affects the whole herd, flock, or whatever.***Other languages are only present on the game box and manual (in-game voices/text still in English), at least in European releases.

The Japanese title 大神 actually reads "great deity" rather than "wolf", but the pronunciation (and transliteration) is the same as with 狼 which stands for "wolf". So, in effect, it's a pun for "great wolf deity".***In Okami, the player takes the role of the mythical sun goddess Amaterasu, in the form of a wolf. Her task is to restore color (or 'life') to the world by destroying the monsters who have stolen it. Since Amaterasu is a deity, there are naturally people who worship her and people who don't. The more people who worship her (as a result of her restoring color and doing other good deeds for them), the more powerful she becomes.***In Ōkami, the legendary monster Orochi has come back to life and turned the world into a wasteland. To restore the earth's natural order and beauty, players assume the role of wolf-embodied sun god Amaterasu and participate in numerous action packed battles against the ominous beings they encounter. However, conquering these impending enemies is no small feat. Amaterasu will travel through different regions of the world to regain her 'Celestial Brush' powers, all the while revitalizing everything in her path. Using an innovative control scheme, gamers can slash away at enemies, use various brush strokes to solve puzzles, create pathways, chop down trees or turn night into day. The real-time fighting system not only involves assorted brush techniques, but also myriad of specials attacks typically not associated with the physical prowess of a normal wolf.

Featuring a visually stunning art style, Ōkami comes alive through beautiful scenic 3D levels that have the appearance and texture of paper scrolls brushed with watercolor-like calligraphy art. Throughout the vibrant and distinctive surroundings, players must also interact with a dynamic cast of characters, building their faith to uncover clues and hints. The blend of stylized graphics and unique gameplay will result in a rich and dynamic experience never seen before.***great art style
[gimura]
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Star Trek: Encounters Bethesda Softworks;Ubisoft (4J Studios)2006 22ndcentury 23rdcentury 24thcentury autosavepoints beamweapons energyshields energyweapons extraterrestrial fallbackweapon flatspace future independentaim mines mp-dm mp-survival multiplecampaigns pve pvp rating-esrb-e10 rockets solsystem space spacecraft spacecraft-large startrek targetlock targetlock-multi tutorial uvl-tiein [b]STAR TREK : ENCOUNTERS[/b] is a shoot ‘em-up arcade style space combat game featuring ships, characters, and weapons from 40 years of Star Trek. Take command of your starship and blast through the universe, defending your vessel and demolishing your opponents' in fast action battles.

* [b]Five Generations at Your Control[/b]
Ships and characters from The Original Series, The Next Generation, Deep Space Nine, Voyager, and Enterprise.
* [b]Authentic Trek Universe[/b]
Experience the Trek you know with missions based on classic moments from the television series and films.
* [b]Thrilling Arcade Action[/b]
Destroy your opponents with a wide array of weapons including Phasers, Pulse Cannons, Torpedoes, and more.
* [b]Three Exciting Gameplay Modes[/b]
Choose from Skirmish Mode, Episode Mode, or go head-to-head against a friend in Multiplayer Mode.
[Bethesda]
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The Legend of Spyro: A New Beginning Vivendi Universal Games (Krome Studios)2006 actionadventure adv-ptdistr aimassist ancientenemy animalpeople aspectratio-16-9 aspectratio-4-3 autosavepoints bossbattles breathweapons charging counselor crystals difficulty-single dissolvingcorpses dolbyprologic2 dragonprotagonist dragons dragons-western elevatorbattle falldamage flyingislands forest giantfungi gliding heroprotagonist insectoids ledges legendofspyro magic midairjumping mine monsters mushroomforest mythicalprotagonist naturalweapons noenergyregen nohumans primates rage rating-esrb-e10 reboot rescue retrypoints rewardingvandalism slavery spyro subterranean temple titularcharacter treants tutorial unarmedfighting uniqueprotagonist walking widescreen wintery [b]Unleash the true dragon within you![/b]

When Spyro, a young dragon, leaves his home in search of the truth about his past, he finds a shocking discovery - the fate of the world rests on his wings.
In a race against time, Spyro must realize his destiny and unlocks the explosive powers that lie within if he is to put an end to the mysterious black dragon, Cynder!

Join Spyro on this epic quest of intense action, featuring voice talents of Elijah Wood, David Spade and Gary Oldman.

[image captions]
* Devastating Fury Attacks
* Air and Ground Melee Combat
* Powerful Upgradeable Breaths
[Box blurb]
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Odin Sphere  Atlus (Vanillaware)2007 actionrpg adv-static agriculture alternatingprotagonist animals bizarreflora blocking bossbattles capacity-slots cave chapters chargers chemistry containers cooking criware crystals currency-split difficulty difficulty-ingame dissolvingitems dragons elimination forest framestory frequentloading gameprogress giants gliding hackandslash healingitems highbornprotagonist hypermuscles inventory itempickup-normal jewelry jumping knights leporoids levelselection limitedcapacity magic magicweapons meleeweapons midairjumping minibosses minimap multipleperspectives mystics mythicfiction neutralnpcs nonlinearstory obsoletedassets oopcharacters perspectiveflip plains polearms potions prophecy puppetanimation radar rating-esrb-t redeemingbeatdown rpgelements score seeds shopping sorcery spears spiritualsuccessor spritemorphing stamina stylized summery sweepingstrikes swords town tutorial valkyries volcanic walking war wingedhumanoids wintery worldtree wrappingworld xp-multi xp-objects The story of the world's end, hinging on the bravery of those chosen by the Psyphers...

The nation of Valentine was once a grand kingdom with powerful magic. With the power of a magical relic known as the "Cauldron," King Valentine subdued the neighboring nations and brought them under his control. His kingdom enjoyed a long period of prosperity... but a sudden disaster destroyed it overnight.

War broke out between the Fairy Kingdom of Ringford and the warrior nation of Ragnanival over ownership of the now-abandoned Cauldron, and control of the wasteland that was once Valentine. With the battle growing fiercer by the day, Demon Lord Odin, King of Ragnanival, sets forth a plan to conquer Ringford and claim the Cauldron once and for all.

Meanwhile, in the neutral realm of Titania, King Edmund had become a puppet king of his court sorcerer Urzur, who schemes to follow a forgotten prophecy and bring about the Armageddon; a prophecy stating that the world will be destroyed in five great disasters, but the survivors will become kings...

As the nations struggle for control, the world steadily slips unknowingly toward its demise, and the prophecies become clear...
[Atlus]
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Tomb Raider: Anniversary  Eidos Interactive (Crystal Dynamics;Buzz Monkey Software)2007 1990s 20thcentury acrobatics actionadventure africa ammomagazines archeologistprotagonist atlantis balkans centauroids centaurs crazedanimals crystalengine dinosaurs egypt europe fallbackweapon fanservice femaleantagonist femaleprotagonist firearms grapplinghook greece handguns jumping ledges mutants oopitems past peru platinum puzzlebosses quicktimeevent rating-acb-m rating-bbfc-12 rating-cero-b rating-esrb-t rating-pegi-16 rating-usk-12 reboot ropeswinging ruins runningcommentary savepoints sciencefantasy simulacrums southamerica subterranean swimming tombraider tombraider-2nd tutorial tyrannosaurus unlockable-costumes uvl-missingimages walking Inspired by the first Tomb Raider videogame, originally released in 1996, LARA CROFT TOMB RAIDER: ANNIVERSARY is a totally new 2006 adventure for Lara, faithfully preserving the elements which made the original Tomb Raider such a classic, selling over 7 million copies worldwide. Using an enhanced 'Tomb Raider: Legend' game engine, the graphics, technology, physics and engine bring Lara's adventure and pursuit of a mystical artefact known only as the Scion right up to today's technology standards and will offer gamers a completely new gameplay experience.
[Eidos]
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The Legend of Spyro: The Eternal Night Sierra Entertainment (Krome Studios)2007 actionadventure adv-objects adv-ptdistr aicheat ancientenemy animalpeople anticipatorystockpiles aspectratio-16-9 aspectratio-4-3 autosavepoints bossbattles breathweapons bullettime caninoids chargedattack childprotagonist cloakednpcs deadlywater difficulty-single dissolvingcorpses dragonprotagonist dreamworld elements falldamage flyingislands forest giantfungi giantmonsters gliding insectoids legendofspyro lostpowers magic midairjumping monsters movingplatforms mushroomforest mythicalprotagonist noenergyregen npcteleporting pain pirates primates rage rating-esrb-e10 recurringopponent retrypoints sequence-turret skyships spyro teleport temple titularcharacter treants tutorial unarmedfighting unusualprotagonist walking widescreen [b]ai cheat[/b] - makes using the lock-on and dodge functionality pointless as the mobs insta turn with your dodge and their attack along with them (or at least the Executioner does so).
[b]sequence-turret[/b] - no turret is controlled, but spyro's controls are locked in a manner that's near identical to turret missions in other games.***Product code: [code]SLES-54815[/code]
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The Legend of Spyro: Dawn of the Dragon Vivendi Games;Activision (Étranges Libellules)2008 actionadventure adv-objects adv-ptdistr ancientenemy apocalyptic aspectratio-16-9 aspectratio-4-3 bonusbosses bossbattles breathweapons burrowers cave childprotagonist city colossi combomoves companion cooperation crystals dam difficulty-single dodging dolbydigital dragonprotagonist elevators felinoids flying forest ghosts giantmonsters gliding grappling inorganics invisiblewalls itemsets ladders ledges legendofspyro magic midairjumping monsters mp-campaign mp-cooperative mp-dropin multiprotagonists mythicalprotagonist noenergyregen nofalldamage quicktimeevent rage rating-esrb-e10 retrypoints rewardingvandalism ruins sequence-defend speech-gibberish spyro subterranean thedestroyer title-animated title-cinematic titularcharacter town tutorial unarmedfighting unduehaste volcanic walking widescreen For 1-2 players simultaneously. Second player can take control of the remaining dragon at any time and leave it under CPU control at any time. labelimageminimize
Star Wars The Clone Wars: Republic Heroes  LucasArts (Krome Studios)2009 adv-xpdistr alternatingprotagonist canon cartoon challenges companion deathpits difficulty dodging energyweapons fallbackweapon grenades healthregen healthregen-fast hijacking lightsabers meleeweapons midairjumping militaryfiction powerups psychicpowers psychics rating-esrb-t robots sciencefantasy starwars starwars-skywalker swords tutorial visualizedtrajectory walljumping war xp-kills xp-objects Star Wars The Clone Wars: Republic Heroes lets Star Wars fans young and old live out the sweeping galactic adventures of the Clone Wars. For the first time ever, players can fight as their favorite Jedi and clone troopers from the pre-eminent animated television series - from familiar faces like Anakin Skywalker to new heroes like Clone Captain Rex. A brand-new storyline, which bridges the gap between season one and two, takes the player on a multi-faceted adventure to stop a mysterious techno assassin's destructive plot. Built around two-player cooperative action, the accessible controls and family-friendly gameplay bring Star Wars fans across generations together like never before to fight the evil Separatists and restore peace to the galaxy. Play as your favourite Jedi heroes including Anakin Skywalker, Obi-Wan Kenobi, Ahsoka Tano, Mace Windu, and Kit Fisto. Slice and dice your way through Separatist droids with your lightsaber and Force powers and use your agility to perform amazing leaps and navigate levels filled with interactivity. Turn your enemies into weapons as you commandeer droids and use their unique abilities to blast enemies and solve puzzles as a Jedi. Be part of an elite clone trooper squad with unique gameplay that puts fire-power at your fingertips. Blast droids and unleash devastation with heavy weapons like rocket launchers and thermal detonators as Commander Cody, Captain Rex and all of your favourite clone troopers. Compete against a friend with in-level challenges for rewards and points to be spent to upgrade your character and unlock bonus items. labelimagesubject
Silent Hill: Shattered Memories  Konami (Climax Studios)2010 actionadventure amnesia anticipatorysightings collectibles communicator dark desolate dimensionaltravel distortedvision doors earth faceless gps grotesque hapticfeedback isolatedhabitat isolatedlocale keys lamp map mapannotation monsters northamerica objectiveindicator parallelreality paranormal parentprotagonist photographing playerprofiles protectioncomplex psychologicalhorror quicktimeevent rating-esrb-m roses roses-other roses-red search sequence-escape serious silenthill singlesave slowbackpedal stationaryattack survivalhorror titularlocale town tutorial tutorial-noninteractive urbanfantasy vaulting vcreffects wintery EAN-13: [code]4012927122006[/code]***While the game shares its twisting plot with the original PlayStation game, Silent Hill: Shattered Memories takes a different path in many, many ways. Characters can be approached but offer different responses and be found in different places, while new clues and gameplay paths can be followed. The title follows Harry Mason, as he attempts to unravel the mystery of his missing daughter, Cheryl. A broken man, Mason’s investigations lead him to the mist-shrouded, snowy streets of Silent Hill: a malevolent town where the shadows play host to a wealth of evil, misshapen creatures. Also new to Shattered Memories is a psyche profile element, which monitors every aspect of player’s reactions - from where they explore first, items that have been examined, and their reaction to those they meet. Small visual elements will also be altered slightly, adding to the oppressing atmosphere where nothing is what it seems. The psyche profile will adapt Harry’s actions as and when he meets normal-looking people or the game's many inhuman denizens. labelimagesubject
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